Journal Entry 7
Date: 10. 4. 2025
Activity:
- add new Project B
Notes:
The level is really fun. I'm surprisingly enjoying it.
There are 3 ways to shoot, but only one is usable.
The level contains many different rooms. The level is very difficult and you will probably lose all your lives several times. After a short test, it turns out that losing all your lives does not mean the end of the game. The middle (start) room is designed like a monster shooting range, where monsters shoot from all sides.
There is a shortcut that allows you to jump over a large part of the map and it is there intentionally according to the plan. All rooms are manageable and tested. I haven't managed to finish the level (yet) without losing 1 full set of lives, but I managed to get to the first elevator up with the loss of 1 life. The last room is designed so that the player can jump over it quickly and the shooting monsters create an urge for the player to run away as quickly as possible. The last part, where the player has to return from the bottom after pressing the last pod, is supposed to act as a reward, because all the enemies are cleared and the player can enjoy the cleared path. Except for the last room (where I didn't try it that much there), everywhere the enemies can be defeated somehow without a suicidal jump into acid or some hack. There is one dead end.
The level is not very decorated to make everything nice and clear.
The enemies can shoot a long way. Parts of the level can be skipped by jumping into the acid, then returning to the start. There was a suggestion that they would return to the last button, but this method is ultimately less drastic and allows the player to skip parts of the level and leave them for the challenger
The level can be completed in 3 minutes using the shortcut, but my record was 8:37 with two sets of lives.
Bug list:
- not losing all lives after being hit with acid after Ellen was injured.
Changes from plan:
- the game can be played without any changes, but the difficulty was too high
- cancel one monster from the lower level, where it should have been on one cube
- adding a larger platform at the lower lift
- deleting several walls near shooting enemies so that they could be defeated - at the top of the elevator and at the bottom of the elevator, where there were chambers where the player could not get into or even shoot and defeat the monsters in them
- shooting multiple ways (besides the basic one) is useless and won't do anything
Invested hours: 11 hours
Watching tutorials: 3 hours
Making level: 3 hour
Testing: 5 hours
Outcome:
- new level for everyone who is looking for a challenge and fun at the same time
Files
Get Project B
Project B
An adventure game that will help you discover your inner strength
Status | Released |
Author | borgann |
Genre | Platformer |
Leave a comment
Log in with itch.io to leave a comment.