Project B
The game is playable and hard. It is a wonderful journey of discovering your inner spirit.
Status | Released |
Platforms | HTML5 |
Author | borgann |
Genre | Platformer |
Made with | Unity |
Download
Download
Oh MY God, Where's It Shooting From3.pdf 1.1 MB
Development log
- Journal Entry 772 days ago
Comments
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13:34
Size of the itch.io web is odd
Okay, the start is absolute chaos, I just spawned and I feel like someone called an airstrike on me.
Also the breakable boulder is not clear that it is that.
> The destroyed boulder still collides, which result in weird movement
The insta kill on acid is top notch, like trying to stand on one block when I am being constantly bombarded is fantastic.
The buttons are not clear what they connect to.
Droping down when I have no idea that I must move right is something else.
How many enemies is enough, just one more enemy, I swear
RESPAWN POINTS ARE A THING YOU KNOW
Also Ellen loves it so much she lies on the floor and refuses to move
> Nah I am not playing this no more, its too good for me
15.04.2025 17:16:23 = nevim, jak se dostat z prvni mistnosti...
15.04.2025 17:18:09 vzdavam (zatim?)
16.04.2025 12:48:20 znovu:
16.04.2025 13:00:19 prisel jsem na to, jak se dostat dal, znicil jsem cca 10 priser,
ale nechci si znicit klavesnici u ntbk.
- hrozně těžký ale zároveň zábavné, neměl jsem pocit, že by žádná moje smrt byla zapříčiněna špatným designem ale spíš mojí neschopností, sice ano střelba hned na spawnu je crazy, ale tím že i po smrti se neobnovují nepřátelé tak jsem měl pocit že s každou smrtí se přibližuji k cíli.
- celkově mě level bavil a mám v plánu si ho dohrát doma
13:00 begin
13:03 with so many spitters with such a large FOV and their bullets passing through walls, the game quickly becomes a very difficult bullet hell (which may be intentional?)
no camera pan to show the door offscreen when opening it from afar
13:06 end
- Way too intense - so many enemies it requires dying multiple times to progress
- At first i did not even know how to exit the starting area because it was not clear that the block is breakable by force and the constant fire of spitters did not leave much room to think
- I honestly couldn't finish the level because there is not any clear direction to what is happening, what I need to do to open the door/how far I've gotten
2025-04-17 13:00:17 Start
2025-04-17 13:01:41 Death in the bubblegum
2025-04-17 13:02:05 Got stuck in the death animation
2025-04-17 13:02:55 Leap of faith into doom.
I can't say much about the level design other than that it is a confusing mess. Getting showered with goop from second one is not something I enjoyed.
Tons of locked doors with no apparent unlocking mechanisms. I might've enjoyed figuring out what opens what if I didn't run the risk of losing all progress spontaneously due to acid instakilling and afterwards bricking the game.
Velmi intenzivní zážitek, bohužel se mi nepodařilo dohrát. Podařilo se mi softlocknout se mezi dvěřmi, po chvilce mě ale enemáci poplivali a umřel jsem, takže v pohodě.